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As
we desperately try to make something real of the day, how does one go
about capturing real experience in a reified world? What goes on in a
place where peoples’ interactions are a direct result of their mass-made
environments? Abandoned landscapes that were created for people to function
inside of, take on lives of their own when the occupants of yesterday
no longer have a need for interaction. The dichotomy between using models
and real spaces allows these places to become documents for peoples’
states of mind as well as documents to a new world, not far from the world
we presently occupy. (The idea of "really living" has taken
the form of feature length films, video games, and virtual-reality cohorts.)The
action is unseen but present; the objects have human qualities, carefully
interacting with one another. Night is equivalent to day. Regimented gardening
schemes are documented. However, when the new breed finally decides to
leave their estranged dwellings, people begin to roam. Underpasses and
parking lots become the new public play spaces and neighborhood meeting
grounds. New secular communities are formed. People begin to feel the
desire to interact on a person-to-person level - in whatever fragmented
reality that they are given.
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